What session do you propose for The Collective 2020 Gathering?
Be sure to read the full theme, CFP, and instructions at: www.thelibrarycollective.org/program
Your entry MUST contain the following 5 elements, numbered as follows:
1- Short Session Description. (~100 words)
2- Session Style/Format (e.g. lightning talks, make/hack/play session, etc.)
3- Takeaways: Describe any takeaways, skills, outcomes, and/or interactive elements!
4- Organization. Fully formed (i.e. you have people in mind or chosen to co-organize) or will you initiate a CFP for co-organizers/presenters?
5- Contact Information - Name of primary contact + email!!!
The life-changing magic of RegEx
Regular expressions (RegEx) are a tool for matching patterns rather than exact strings of characters, and can be used in a lot of applications and programs to do some amazing things! Join conveners Kathryn Lybarger (University of Kentucky) and Mike Monaco (The University of Akron) for a workshop where we'll go over the basics of what a RegEx is (playing RegEx Bingo!), some programs that allow you to use them, and some ways you can use them in library work. Then we'll dive into some hands-on use cases where you will experiment with RegEx on your own device to extract data from large documents, make systematic changes to data, do searches you didn't know were possible, and more!
Session style/format: We'll start by learning about RegEx and using them in practice with Kathryn's RegEx Bingo game, and then move on to working individually or in small groups to apply what we learned to different tasks.
Takeaways: practical knowledge of RegEx
Contact information:
Mike Monaco
Coordinator, Cataloging Services
The University of Akron
Office: 330-972-2446
Know your characters: Using the Four Tendencies to build a better library land (and avoid feudal lord syndrome)
1- Short Session Description:
The Four Tendencies is a framework developed by "happiness" writer Gretchen Rubin. It examines motivation based on 4 major personality types. Attendees will complete the free quiz (available on Rubin's website) to determine their type, learn the basics of the framework, and apply what they learn through a series of roleplaying scenarios.
tl;dr: Motivate yourself and others by understanding how motivation works.
2- Session Style/Format:
group discussion/roleplaying, quiz
3- Takeaways:
Attendees will gain a basic understanding of the Four Tendencies and how to use the framework to support initiative, increase collaboration, and address burnout.
4- Organization:
Fully formed
5- Contact Information:
Gricel Dominguez
gdoming@fiu.edu
Rapid Response: A Digital Collecting Quest
1- Short Session Description: There is no shortage of events that merit an emergency digital collection response - a quickly implemented strategy to collect and archive community-contributed photos, videos, stories and social media content. Is your group/institution prepared for such an event? Emergency digital collecting requires a rapid response and poses a particular set of challenges not normally found in routine digital collecting initiatives. Choose your path in this workshop, where we’ll run through a tabletop exercise designed to help assess readiness and prepare for collecting in times of crisis.
2- Session Format & Style: This is a participatory workshop where we will run through a tabletop exercise together, followed by discussion.
3- Takeaways: Participants will learn the basic steps needed to plan for an event that requires a rapid-response digital collecting strategy. They will also leave with a version of the tabletop exercise, additional resources, and hands-on experience that they can use to run scenarios with groups at their home institutions to assess readiness and prepare for such an event.
4- Organization: Fully-formed
5- Contact Information:
Elizabeth Mitchell - eam5hc@virginia.edu
University of Virginia Library
Community Advocate, Scholars’ Lab
Kara McClurken - kmm6ef@virginia.edu
University of Virginia Library
Director, Preservation Services
Jeremy Boggs - jeremy@virginia.edu
University of Virginia Library
Head of Research and Development, Scholars’ Lab
Building a Better Party: Using Librarian Character Sheets to Build Diverse Teams and Inclusive Projects
Short session description
The first step on any great adventure is building the right party.
With support from IMLS (LG-36-19-0021-19), we’re developing a community resource for teaching scholarly communication, and our first job is to make sure we’re inviting players with a diverse and inclusive set of skills, roles, institutions, and identities. This workshop invites you to roll up your own character and think creatively about how to make a project, whether it's ours, yours, or someone else's, that meets their needs, goals, and aspirations.
You’ll be armed with a library-themed character sheet to fill out based on yourself or on personas from underrepresented participants. Then we’ll work together to build a diverse party of contributors and consider what kind of quest would get their imaginations firing.
Session format & style
Participants will fill out custom character sheets and then build a party with others in the room with the aim of building empathy for the needs of librarians and library users and better-understanding how to build projects, programs, and services that meet their needs.
Takeaways
Participants will leave with a library-themed character sheet and a model for using the sheet for design thinking work that encourages empathy and inclusive project design.
Organization
We have a fully-formed team, but would be open to working with other presenters as well.
Contact information
Will Cross, NC State University Libraries, wmcross@ncsu.edu
Getting to Know Your Users Character Stats
Title: Getting to Know Your Users Character Stats
Session Description: Your Libraryland is rockin’. There’s every possible cool resource, magic book, and incredible library wizard. The possibilities for information seeking adventures are off the hook. Plus you have characters ready to explore your world. But who ARE they? What are their stats? What do they expect from the game session? What about the characters you invited that never showed up? In this session, we’ll use our own dungeon crawling experience (research) to kick off a workshop to create your own exploration into your users’ habits, challenges, and needs. We’ll draw an adventure map (methodologies) together, develop some monsters (questions) that suit your game plan, and think up storylines (procedures) for a character exploration session that your users will be clamoring to play.
Session Format & Style: Guided hands-on workshop
Takeaways: An initial plan for how to reach out to your (non)/users to better understand their information situations and needs
Organization: Formed group
Contact Information: Suzanne Fayle (sfayle@roseman.edu), Anna Ferri (aferri@roseman.edu)
The Multiclass Librarian: Succeeding Skill Checks as a Wizard Bard (A.K.A. Using Technology in Instruction)
Title: The Multiclass Librarian: Succeeding Skill Checks as a Wizard Bard (A.K.A. Using Technology in Instruction)
Session Format & Style: Hands-on Workshop
100 word Description: Much like librarians juggling many roles, Dungeons and Dragons (D&D) offers multiclassed characters who balance different strengths. Many of us are asked to perform instruction alongside our primary duties (channeling charisma, a bard ability in D&D). Meanwhile, technological advances and trends in instruction increase technology use (channeling intelligence, a wizard ability in D&D). Participants will level up as a Wizard Bard in this skill-building workshop introducing interactive technologies which promote active learning in information literacy instruction. Participants will then create and share an activity integrating one or more of these tools for a real or hypothetical scenario.
Takeaways: Participants will leave with a virtual handout listing tools they can use in instruction, an activity they design for a real or hypothetical instruction scenario, and skills integrating technology in information literacy instruction.
Organization: Alex O’Keefe, Arts Digital Projects Librarian, Yale University; Rob Detmering, Information Literacy Coordinator, University of Louisville
Contact information: Alex O’Keefe, a.okeefe0@gmail.com
Make an evaluation check: Encounters between information sources in a bracket-style competition
We will pit participants against each other in a battle to determine the most authoritative source for shifting information needs. Join us in playing, revising, and adapting a lightning-fast instructional game in which students have to evaluate and defend the authority of an information source for a given “encounter”. Workshop participants will develop a scalable bracket activity which acts as a gateway for students to enter the scholarly conversation, demonstrates that information needs are highly contextual, and shows that information literacy can have high stakes for you and your party.
This is a hands-on workshop in which participants will participate in the activity and then work in small groups to adapt the activity for use at their own library.
Participants will leave the session with an innovative, unique activity that they have customized for teaching information literacy at their institution, whether in a one-shot session, integrated in a course, as a workshop, or something else!
Mapping a point of attack: gamifying library strategic planning
Mapping a point of attack: gamifying library strategic planning
Short Session Description:
As the library transitions from a period of unrest to that of normalcy, a humble librarian and an apprentice-in-training sought to prepare library staff for active participation in the development of a strategic plan. These library staff members, through the use of short interval tabletop games, attempted to better prepare library staff by covering the main concepts related to strategic planning, creating a comfortable working environment by opening up conversation, and encouraging the sharing of ideas.
Session Style/Format:
The session will begin with a brief overview of our attempt to gamify library strategic planning, followed by playing some of the games we created and discussion of how to bring these ideas to your library.
Takeaways:
Participants will leave with handouts outlining example games that can be used in strategic planning and ideas for how to use them in their own libraries.
Organization:
Fully formed
Contact Information:
Jody Hanshew (jhanshew@ehc.edu) and Adam Alley (aalley@ehc.edu)
Casting learning options with Universal Design for Learning
1. Short Session Description: In this hands-on workshop, participants will practice empathy-building by reading personal narratives from diverse learners. Pulling from the CAST Universal Design for Learning (UDL) Guidelines, participants will use these student stories to play a role in creating learning experiences that are designed for all learners.
2. Style/Format: Hands-on Workshop
3. Takeaways: Participants will develop empathy for diverse learners, identify options for engagement, representation, and expression, and apply the UDL Guidelines to their instructional design.
4. Organization: Fully formed
5. Contact Information: Brittany Kester, Brittany.kester@ufl.edu; Lisa Campbell lisa.campbell@uflib.ufl.edu
Escape Your Dungeon: Implementing Game-based Learning into Library Instruction
Escape Your Dungeon: Implementing Game-based Learning into Library Instruction
Short Session Description
Tired of scavenger hunts? Interested in adding some flavor to your information literacy instruction? Learn how two instruction librarians teamed up to implement game-based learning into library orientation, instruction sessions, and other events. This session will begin with an overview of how escape games were applied in library instruction sessions by using Breakout EDU kits. We’ll discuss strategies for using escape room style games in your own library as well tips for creating your own DIY kit, including building supplies, creating game narratives, designing clues, and facilitating the escape game. Participants will also have the opportunity to begin developing their own escape room game during the session.
2- Session Style/Format (e.g. lightning talks, make/hack/play session, etc.):
Interactive workshop
3- Takeaways:
Participants will learn how to create escape rooms within their library using either the Breakout EDU kits or going to their local hardware store. Participants will also receive handouts that will help them develop their “quest” from start to finish.
4- Organization. Fully formed
5- Contact Information – Hali Black (hali.black@usm.edu) and Kathryn New (kathryn.new@usm.edu)
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