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Escape Your Dungeon: Implementing Game-based Learning into Library Instruction

Hali Black 5 years ago 0

Escape Your Dungeon: Implementing Game-based Learning into Library Instruction


Short Session Description

Tired of scavenger hunts? Interested in adding some flavor to your information literacy instruction? Learn how two instruction librarians teamed up to implement game-based learning into library orientation, instruction sessions, and other events. This session will begin with an overview of how escape games were applied in library instruction sessions by using Breakout EDU kits. We’ll discuss strategies for using escape room style games in your own library as well tips for creating your own DIY kit, including building supplies, creating game narratives, designing clues, and facilitating the escape game. Participants will also have the opportunity to begin developing their own escape room game during the session.

2- Session Style/Format (e.g. lightning talks, make/hack/play session, etc.):

Interactive workshop

3- Takeaways:

Participants will learn how to create escape rooms within their library using either the Breakout EDU kits or going to their local hardware store. Participants will also receive handouts that will help them develop their “quest” from start to finish.

4- Organization. Fully formed

5- Contact Information – Hali Black (hali.black@usm.edu) and Kathryn New (kathryn.new@usm.edu)