What session do you propose for The Collective 2020 Gathering?

Be sure to read the full theme, CFP, and instructions at: www.thelibrarycollective.org/program

Your entry MUST contain the following 5 elements, numbered as follows: 

1- Short Session Description. (~100 words)

2- Session Style/Format (e.g. lightning talks, make/hack/play session, etc.)

3- Takeaways: Describe any takeaways, skills, outcomes, and/or interactive elements!

4- Organization. Fully formed (i.e. you have people in mind or chosen to co-organize) or will you initiate a CFP for co-organizers/presenters?

5- Contact Information - Name of primary contact + email!!!

+116

Forming An Alliance: Library Relationships with Local DIY Communities

Donna Baluchi 5 years ago 0

Short Session Description: Outreach and community engagement are tenants of librarianship, and yet many librarians fall considerably short. Libraries advocate for social justice, independent music, zines, harm reduction or disadvantaged youth without consulting or citing their local active communities: punk rock and hip hop scenes, zine creators, needle exchanges, or direct action activists. Community engagement is more than events or collection building-- it’s creating and sustaining equal partner relationships with community groups. Librarian culture expects us to be independently DIY, but there are provincial experts who are willing to work with, and legitimize, our library programming.


Session Format & Style: Discussion round table


Takeaways: Participants will leave with informed knowledge of DIY community operations, concrete action plans, and (if time allows) a personalized list of local contacts to reach out to.


Organization: Fully formed


Contact Information:

Donna Baluchi

University of Utah

Library Supervisor; Public Services

donna.baluchi@utah.edu; 801-581-5534

+99

Librarian Roles as Lawful Good in the Face of Predatory Publishing

Megan Sheffield 5 years ago 0

1- Short Session Description. I cast arcane spell - Predatory Publishing! Predatory publishing is a growing concern in scholarly research for content creators, researchers, and libraries. Join us on a role playing adventure as we grapple with the impact of this publishing plague on library practice. Participants will learn the basics of predatory publishing, will roleplay strategies to inspire compassion and creativity in meeting this professional challenge, and will create a toolkit of resources to bring the battle to their home institutions.

2- Session Style/Format: The primary component of this session is a role-playing game where participants assume roles of librarians, publishers, and researchers participating in the publishing cycle. We plan for this to take roughly an hour.

3- Takeaways: Participants will leave this session with: 1.) Knowledge and understanding of the role of predatory publishers in open access publishing, and how library communities are impacted 2.) Empathy for those impacted, as developed through creative game-play 3.) Strategies, instruction tools, and information resources that can be used at home institutions. 

4- Organization. Fully formed - we have a complete plan and are ready to serve as DMs!

5- Contact Information - Jenessa McElfresh (jmcelfr@clemson.edu) or Megan Sheffield (msheff@clemson.edu)

+58

Suddenly, the Interview Took a Twist

Emily Thompson 5 years ago updated 5 years ago 0


Short Session Description. (~100 words)

The academic interview is a game, but the best way to win is by boosting your stats during chance encounters. While you may enter the interview feeling like a warrior, horrendous beasts and unwieldy obstacles may leave you feeling like a level 1 bard. This session will walk you through 3 different academic interview settings that present unique challenges – committee meetings, interview dinners, and job talks. You will reflect on your character traits and practice battle strategies to make sure you survive through a game-based activity that will have you building your deck, rolling your polyhedral die, and navigating your way through a maze of interview faux pas.

Session Style/Format (e.g. lightning talks, make/hack/play session, etc.)

This is an interactive, game-driven session designed to help prepare librarians on the academic job market for the full-day interview gauntlet.


Takeaways:

Participants will come away with skills for handling the unexpected events that can derail even the most skilled job applicants.

Organization. 

Fully formed

Contact Information


Emily Thompson - emily-thompson02@utc.edu

+58

What would Jean-Luc Picard do? Practicing no win situations in the library classroom with the Kobayashi Maru: Librarian Edition, an interactive role-playing game.

Alexandra Flores 5 years ago 0

Short Session Description:

The Kobayashi Maru is a training exercise in the Star Trek universe designed to test the character of Starfleet Academy cadets in a no-win scenario. This Instruction Librarian edition of the Kobayashi Maru helps us start thinking on our feet when we’re presented with classroom challenges. In the spirit of the Kobayashi Maru – there are no winners. Just like any instruction session that goes badly, there’s no quick fix. The goal of this exercise is to be comfortable with failure; the librarian works to ensure the disruptions don’t affect their teaching goals and the other members of the classroom.


Session Format & Style:

This will be a hands-on workshop providing a brief overview of this instructional development tool and then attendees will have the opportunity to break-out and participate in the Kobayashi Maru: Librarian Edition. Audience members will have the opportunity to role play as students in a class and the option to come prepared with a 10-minute lesson that includes one active learning activity for students (other attendees) to complete. As a group, the collective will decide whether they would like to draw from the Student Persona deck, or the Scenario deck – for librarians who want an extra challenge, both decks can be entered into play. Between each play we’ll have a short wrap-up discussion about the completed round. The workshop will conclude with a discussion about how this activity can help us become more comfortable with stressful no-win situations in the classroom and adapting lessons on the fly.


Takeaways:

Participants will leave with practical ideas for dealing with unforeseen stressors in a library instruction sessions. They will also go back to their home institutions with the knowledge of how to run this activity with their colleagues and a link to download the PDF of the Kobayashi Maru: Library Edition playing cards for their own use. One lucky librarian will also win a complete, laminated set of the Kobayashi Maru: Library Edition playing cards via a raffle.


Organization:

We have a fully formed team of organizers for the workshop, but will put out a call for participation for those interested in being an instructor in the Kobayashi Maru: Library Edition.


Contact Information:

Alexandra Flores - adflores@wm.edu

Mary K. Oberlies - mkoberliles@wm.edu

Paul Showalter - phshow@wm.edu

+55

Being the Best D(egree) Master You Can: The Quest for Practical Library School Experience

Michelle Mitchell 5 years ago updated 5 years ago 0

Short Session Description: The quest of library school programs vary greatly from highly regarded to the small, hidden gems. No matter the characteristics of a library school program, there seems to be a central daunting question: Did my MLS program prepare me for professional librarianship? In this workshop you will create a campaign for the core library curriculum, focusing on one that can blend the theoretical with the practical for the ultimate professional quest. You’ll leave this session critically thinking about the future of LIS programs and also newfound skills in justifying courses/programs you want to design and propose!

Session Format & Style: Hands-on workshop

Takeaways: Participants will leave this session with a variety of takeaways such as workforce development support; course/program justification; and Integrated Course Design.

Organization: Fully formed

Contact Information:
Michelle Mitchell

SUNY Morrisville

Instructional Services Librarian

mitchemk@morrisville.edu ; (315) 684-6951

Tisha Mentnech

NC State University Libraries

Research Librarian for Life Sciences and Research Impact

tdmentne@ncsu.edu ; 919-513-4024

+48

Critical Framework the Gathering: Adding New Instructional Practices to Your Library

Maya Hobscheid 5 years ago updated 5 years ago 0

Descriptive Title

Critical Framework the Gathering: Adding New Instructional Practices to Your Library


Short Session Description (~ 100 words)

In Magic the Gathering, players stack their decks with a variety of cards with different benefits and abilities that they use to help themselves or harm their opponents. In libraries, our deck is often stacked with frameworks and pedagogical theories that help guide us through our work. In this session, we will provide participants with Magic the Gathering style cards; each card will have a framework or pedagogical theory and a brief description. In small groups, participants will be provided with different scenarios and will need to rely on their framework cards to find a solution. Try your hand and discover your destiny!

Frameworks/Theories (including but not limited to)

  1. UDL
  2. Critical Pedagogy
  3. Feminist
  4. Trauma-informed
  5. Backwards Design
  6. Constructivist theories
  7. Motivational theories
  8. Metacognition
  9. Student development theories
  10. Differentiated

Session Format & Style

Introduction, small group game play, debrief

Takeaways

Participants will be able to add new approaches/frameworks to their teaching toolkit

Participants will be able to identify new ways to create inclusive learning environments

Organization

We have a group.

Contact Information

Maya Hobscheid, hobschem@gvsu.edu

Emily Frigo, frigoe@gvsu.edu

Meredith Knoff, merknoff@iu.edu

+46

The Library Collective Video Adventure: a world-building workshop to engage, train, and inspire library employees

Hunter Murphy 5 years ago updated by Erika Grodzki 5 years ago 20

1- Short Session Description. Training library assistants can feel like a beast. To new employees, the library staff handbook looks like a dungeon of minutiae and the furthest thing from a world-building adventure.


This active learning session encourages library employees to create digital magic to defeat the dreadful monsters of library policy and procedure. Based on a successful peer-learning video training initiative at two academic libraries, this session will allow participants to create their own brief videos from Library Collective pictures and videos. Students will become the masters, and we’ll select the best videos during the session. All participants will receive a make-believe figure created in the convener’s 3-d printing lab and the knowledge to implement this magical, peer-learning and teaching initiative.

2- Session Format: Brief Introduction (pecha kucha )/ Hands-on Workshop / Skill-building Workshop


3- Takeaways: Participants will learn how to implement a peer-learning video initiative with their library assistants. The small groups will then pool their pictures taken at the Library Collective and create a short video using the free video applications on their mobile devices or laptops. Participants will receive a magical, 3-d printed figurine from the convener’s makerspace, as well as the skills to implement a similar peer-learning adventure at your home library.


4- Organization: The convener is ready to serve alone, but I will post a call for participants who would like to take pictures of the Library Collective which will be featured and awarded during the session. We will break into small groups for the activity and then vote on our favorite videos.


5- Contact Information: Hunter Murphy, thmurphy@stetson.edu

+42

Becoming the DM of library instruction: How to gamify your instruction using augmented reality

Amber Sewell 5 years ago 0

Short Session Description. Many academic libraries are feeling the pressure to increase their library instruction, and are turning to online methods - such as worksheets or tutorials - to reach a wider audience. Librarians at one institution, however, have gone a different route, using augmented reality to gamify their library instruction. This active learning experience engages new students in a myths and monster hunt through the library and its resources, meeting the same learning outcomes as traditional, in-person instruction. In this session, attendees will learn how this was accomplished, and will try their hand at creating their own storyline and beginning to craft a scalable, engaging instructional experience, including determining learning objectives and beginning to choose a game format.


Session Format & Style. Hands-on workshop


Takeaways. Attendees will leave with an understanding of how to create their own gamified learning experience using augmented reality, as well as a basic storyline specific to their own institutions. A digital handout will be provided guiding attendees through the process (identifying student learning outcomes, developing a story, selecting an app, creating triggers and instructional content), and attendees will have the chance to begin crafting their own instructional game.


Organization. Fully formed.


Contact Information. Amber Sewell - asewell1@vols.utk.edu and Charissa Powell - charissa@utk.edu

+41

Be the Master of Your Technology Dungeon: Leveraging Technology Effectively to Make Library Instruction More Inclusive

Kristina Clement 5 years ago updated 5 years ago 1

1- Short Description:

Incorporating Universal Design for Learning (UDL) can help instruction librarians take the initiative to make their classroom more inclusive to all students, regardless of learning style and/or disability. Technology can be a powerful tool for UDL, but it can also seem overwhelming. Which should you choose? Should you use more than one? Should you even use technology at all? There are many technologies that can make the incorporation of UDL easier and overall make the sessions more accessible to all students.

In this session, we propose a sort of “Technology Speed Dating” to allow participants to sample several technologies and learn about the ways to leverage what we might already know to make our instruction more inclusive to all. Technologies may include standard favorites, such as Google products (Google Slides, Google Docs, Google Drive, etc.), and other technologies that participants may be aware of but less familiar with, such as Canva, Mentimeter, Poll Everywhere, Padlet, Piktochart, YouTube, etc. Participants will get to test out technologies by rotating from station to station at set intervals. Each station will feature one technology and have one facilitator to guide participants through the features and ways to use the technology to incorporate techniques of UDL.


2- Session Format: Hands-on Workshop / Skill-building Workshop


3- Takeaways: Participants will learn about a variety of technologies in small groups. The small group setting will allow them to explore features that will help implement UDL in the library instruction. Participants will be given the option of creating accounts for the free versions of all technologies taught in this session.


4- Organization: We will post a call for participation for facilitators who have skills in the technologies that we will be featuring in this session. We anticipate having between 3-5 different stations with some technologies grouped together.


5- Contact Information: Kristina Clement, kclemen8@uwyo.edu or Samantha Cook, scook@uwyo.edu

+36

Crafting the Perfect Legend: Diverse Storytelling through Zines

Beronica Avila 5 years ago 0

Short Session Description: In the past, zines were an underground form of community in the 60-90’s that fell out of fashion with the rise of internet forums. Many of the largest fandoms got their start by creating and publishing zines so like minded people can come together and discuss the things they love. Zines come in a variety of formats. Some may look professional but most are predominantly DIY, this however, does not include digital formats. A theme for a zine can range from an individual's unique interest, be it topical, historical, or personal. By not only educating the library and community about zines and teaching individuals how to create a zine, it can help establish a unique collection within the library that will represent a more accurate portrayal of the community's experience. These zines can act as an archive/snapshot of the community at the time but also help individuals reach a larger audience and establish a sub-community of their own. This would be a great activity/workshop for a library to present in a creative space such as a makerspace.


Session Style/Format: Interactive Workshop


Takeaways: The actual “takeaway” would be a single page zine from different materials provided by the presenters to actively demonstrate the simplicity and DIY nature of zines. Materials provided in this session includes one piece of paper, writing prompts, scissors, magazines, glue sticks, markers and other crafting materials. The other less physical takeaway would be the understanding of how a zine can help hone individual in creative writing styles, encourage unconventional thinking, and help create a platform for stories that are typically neglected from being told. If the thought of sharing through a zine format feels intimidating, there is no need to worry. The zine community is encouraging of sharing content more than perfecting the medium.


Organization: A Pair of librarians, one knowledgeable in zine culture, the other the expert craftswoman but open to collaborating if anyone is interested in joining us.

Contact information: Beronica Avila, Dominican University, bavila@my.dom.edu

Jessica Barth, University of Delaware